Use at your own risk
For everything in the Library and on your teams. Last updated 29 September 2026.
Where it comes from
Skills, teams (playbooks), apps and connections, and avatar packs in SuperAgents come from three places: the community (other customers who share or sell them), the public web (open-source collections on GitHub, Composio, Zapier, MCP servers) and helpers we built. Some are checked by our safety scan; none are guaranteed.
Tested or not
They may or may not have been tested for your business, your data, your market or your settings — including items you tried in the Simulator, got free or bought in the Library. A good result on sample data is not a promise of the same result on real data.
No liability
To the extent the law allows, SuperAgents (Super AI Ventures Ltd) and the creators of Library items are not liable for any loss of data, money, sales, ad spend, stock, reputation or business, or for any indirect or consequential loss, from using them. Paid items can be refunded when they are taken down; otherwise purchases are final.
What you should do
Try every skill, team and app on sample data first (Simulator). Keep approvals on for payments, ads, prices and messages to customers. Set spending limits per agent. Read what your agents did (Runs, Inbox, chat) — especially in the first weeks.
Nothing is hidden
You can open any item and see what's inside: the instructions of a skill, the roles and skills of a team, the actions an app can take and the permissions it asks for. The only exception is a paid item a creator chose to keep private — you can still see what it may do.
Make it yours
Edit anything you own. Fork a skill or a team to make your own copy — the original stays as it is and keeps getting updates. Download a copy to your computer (SKILL.md or team file) and import it again later, or build your own from scratch.
This page is a plain-language summary and does not replace your subscription terms.